Location:
Home > Manual > Combat > Combat - Weapon Types

Combat - Weapon Types

Below, a number of weapon types in ScapeRune are detailed, please note the 'Speed' bar.
[image]
The more the speed bar is coloured in, the faster the weapon/weapon type is.

(m) = Members only

Melee Weapons



Weapon Speed

Daggers
(Bronze, iron, steel, black, white (m), mithril, adamant, rune, dragon (m), bone (m))

[image]
Notes The dagger is one of the faster weapons in ScapeRune. Generally, the dagger's best attack style is stabbing, although it also is suitable as a slashing weapon.

On members' servers, you will notice that daggers are more useful, as they can be poisoned. With the combination of poison reducing your opponents Hitpoints, and your fast attacks, they stand a slimmer chance. If the opponent is a player, it may be a good 'starting weapon', enabling you to quickly poison your opponent and then change to a more powerful weapon.

Swords
(Bronze, iron, steel, black, white (m), mithril, adamant, rune)

[image]
Notes The shortsword is a fast stabbing weapon, which deals significantly more damage than a dagger. A shortsword can also be used as a slashing weapon. It is generally a good all-round weapon and is not too expensive.

Longswords
(Bronze, iron, steel, black, white (m), mithril, adamant, rune, dragon (m))

[image]
Notes The warrior's friend. The longsword is excellent when stabbing or slashing opponents. It can deal a good amount of damage, and is faster than the two-handed sword, battleaxe or warhammer. Like the mace, the longsword also has a 'controlled' fighting option.

Scimitars
(Bronze, iron, steel, black, white (m), mithril, adamant, rune, dragon (m))

[image]
Notes The scimitar is mainly a slashing weapon, although it does have a less effective stab attack. It's not as flexible as the shortsword, but it deals slightly more damage. Slashing weapons are good against cloth and leather armour.

Maces
(Bronze, iron, steel, black, white (m), mithril, adamant, rune, Void Knight (m), dragon (m), the Ancient Mace (m))

[image]
Notes Maces are primarily crushing weapons. Faster and more flexible than the warhammer, ScapeRune maces have little pointy studs to stab with. Crushing is particularly useful against plated opponents. Maces are also the preferred weapon of priests as they carry a Prayer bonus.

The mace also has a 'controlled' fighting option which allows you to spread your experience points between the four combat stats.

Axes
(Bronze, iron, steel, black, mithril, adamant, rune, dragon (m))

[image]
Notes The humble axe is a simpler weapon, primarily meant for Woodcutting. It will serve as a sturdy weapon if nothing else is at hand, though.

Battleaxes
(Bronze, iron, steel, black, white (m), mithril, adamant, rune, dragon (m))

[image]
Notes The battleaxe is another weapon that is faster than the two-handed sword, but does a little less damage. In the Wilderness it's very useful, as it can do a significant amount of damage in slashing and crushing modes, which will get through any player's armour.

Warhammers
(Bronze, iron, steel, black, white (m), mithril, adamant, rune)

[image]
Notes The warhammer consists of a large metal 'head' on the end of a pole. It's not the subtlest of weapons, but is great for smashing your opponents. Again, it's slightly faster than the two-handed sword, and, can be used in conjunction with a shield. The warhammer is perfect for fights against plated warriors.

Two-Handed Swords
(Bronze, iron, steel, black, white (m), mithril, adamant, rune, dragon (m))

[image]
Notes The mighty two-handed sword packs an incredible punch, but at the price of being the slowest of all weapons and removing the option to carry a shield. The damage it deals is considerably higher than any other weapon made of the same material. Although it cannot be used to stab, very few pieces of armour can stand up to its power.

Spears (m)
(Bronze, iron, steel, black, mithril, adamant, rune, dragon)

[image]
Notes The spear is the most flexible of all the weapons in ScapeRune, although because of this it sacrifices speed and power.

It is the only weapon that can effectively stab, crush or slash, and can also be used to poison your opponent. The spear also features the 'controlled' fighting option. It should be noted that spears are the only weapon that can have karambwan poison applied to them. For more information, try the Tai Bwo Wannai Trio quest.

Claws (m)
(Bronze, iron, steel, black, white, mithril, adamant, rune)

[image]
Notes A player with claws can attack as fast as a player with a dagger. Claws have a better slashing attack than a dagger, although they cannot be poisoned.

Halberd (m)
(Bronze, iron, steel, black, white, mithril, adamant, rune, dragon)

[image]
Notes The halberd doesn't hit quite as hard as the two-handed sword, is very slow, and cannot be used with a shield. However, it makes up for all of this by having a long reach, allowing the player to attack opponents over short distances and even over small obstacles. Unlike the two-handed sword, it has a reasonable stab attack, along with a substantial slash attack.

Pickaxes
(Bronze, iron, steel, mithril, adamant, rune)

[image]
Notes Any weapon is better than no weapon, and although a pickaxe is mainly used in Mining, it will serve as a weapon if nothing else can be found.

Granite Maul (m)


[image]
Notes Giving a large bonus to crush attacks, the damage a granite maul can inflict can be devastating on player and monster alike. These bonuses and the overall strength aspect of the granite maul come at the price of a very slow attack speed.

TokTz-Xil-Ak (m)
(Split sword)
[image]

TzHaar-Ket-Em (m)
(Mace)
[image]

TzHaar-Ket-Om (m)
(Maul)
[image]

TokTz-Xil-Ek (m)
(Knife)

[image]
Notes Weapons from the TzHaar city are available to the humans who trade or fight in their arenas. Because they are designed by the stone men beneath Karamja volcano, they come with a much higher Strength bonus than most normal weapons of their kind.

Abyssal Whip (m)


[image]
Notes The abyssal whip comes with a 'flick' attack style and a very fast rate of attack, ideal for training Attack and Defence at a good rate. The whip cannot be used to train Strength, unless the 'controlled' attack style is selected.

Dharok's Great Axe (m)
[image]

Torag's Hammers (m)
[image]

Guthan's Warspear (m)
[image]

Verac's Flail (m)


[image]
Notes If you are lucky to receive a melee weapon as a reward from the Barrows minigame, you have a powerful weapon indeed. Not only does the weapon offer exceptional combat bonuses, but if you complete a set (full armour set and weapon), you can unleash a deadly 'set effect'. For more information, see the Barrows rewards page.



Mage Weapons



Weapon Speed

Staves
(Staff, Magic staff, white Magic staff (m), elemental staves)

[image]
Notes Where a staff's name is preceded by the name of a rune, the wielder will never need that rune to cast spells. For example, a staff of fire or a fire battlestaff replaces the need for fire runes if they are equipped.

Battlestaves (m)
(Lava, mud and elemental battlestaves)

[image]
Notes Again, essential for spell casting, you can autocast certain spells with them. Battlestaves also have increased stats, and provide a better form of weaponry as the stats are similar to adamantite longswords.

Mystic Battlestaves (m)
(Lava, mud and elemental mystic battlestaves)

[image]
Notes Mystic battlestaves are again essential for spell casting, allowing you to autocast certain spells. They have increased melee stats, and provide a better form of weaponry than the other types of staff (the stats are similar to rune swords).
[image][image][image]
God Staves (m)
(Guthix, Saradomin, Zamorak)

[image]
Notes The god staves are gained at the Mage Arena. They can be used to cast the corresponding god spell (Claws of Guthix, Saradomin Strike or Flames of Zamorak).
[image]
Slayer Staff (m)


[image]
Notes The Slayer staff is a useful piece of equipment for people who want to use their Magic to train Slayer. You can autocast Slayer dart with this staff.
[image]
Iban's Staff (m)


[image]
Notes You will gain Iban's Staff during the Underground Pass quest. You can autocast Iban blast with this staff.
[image]
TokTz-Mej-Tal (m)


[image]
Notes This TzHaar staff will serve as a good combat weapon, while also being able to cast spells, not to mention that it also provides a good Prayer bonus.
[image]
Ahrim's Staff (m)


[image]
Notes Ahrim's staff can be obtained as a random reward from the Barrows minigame. With a full set of Ahrim's equipment, you stand a chance of reducing your opponent's Strength with your attacks.
[image]
The Ancient Staff (m)


[image]
Notes You must complete Desert Treasure to gain access to the Ancient Staff. The Ancient Staff is a relic of ages long past, and can be used to autocast the devastating Ancient Magicks.




Ranged Weapons



Weapon Speed
[image]
Longbows
(Wood, oak, willow, maple, yew, magic (m))

[image]
Notes Bows are the favoured weapon of rangers. They can fire normal or poisoned arrows, which can inflict additional damage on an opponent. Longbows are more powerful and have greater range, but at the price of speed.
[image]
Shortbows
(Wood, oak, willow, maple, yew, magic (m))

[image]
Notes Shortbows are a handy weapon to have due to their compact size and excellent rate of fire, but they sacrifice power to achieve this.
[image]
Composite Bows (m)
(Willow, yew, magic)

[image]
Notes Composite bows fall somewhere between long and shortbows, gaining some of the speed of the shortbow, but losing some of a longbow's power. They cannot be fletched, but can be won from Treasure Trails.
[image]
Ogre Bow (m)
[image]
[image]
Composite Ogre Bow (m)


[image]
Notes Ogre bows are powerful, but extremely slow - entirely suited to the ogres. You will learn how to make an ogre bow during Big Chompy Bird Hunting.

Composite ogre bows are even more powerful, as you can use brutal ogre arrows - which have nails instead of bone for arrowheads! You can learn to make an ogre composite bow during Zogre Flesh Eaters.
[image]
Seercull (m)


[image]
Notes The Seercull is a random drop from the Dagannoth Kings found on Waterbirth Island. With its special attack you will find that your opponent's Magic level is decreased by the amount of damage inflicted.
[image]
Dark Bow (m)


[image]
Notes Although an incredibly slow weapon to fire, the dark bow fires two arrows at once, and is the only bow that can fire dragon arrows. It also has two special attacks, depending on your choice of ammunition.
[image]
Crystal Bow (m)


[image]
Notes The crystal bow is a reward from the Roving Elves quest. Although no ammunition is required, you'll need 70 Ranged and 50 Agility in order to wield it. The crystal bow is an amazing form of Ranged attack.
[image]
Crossbows
(Normal, Phoenix, bronze (m), blurite (m), iron (m), steel (m), mithril (m), adamant (m), rune (m))

[image]
Notes Crossbows use bolts as their ammunition, fire at a good rate of speed, and can be used with a shield for extra Defence. Crossbows from bronze and above can use gem-tipped enchanted bolts that can trigger magical effects.
[image]
Hunters' Crossbow (m)


[image]
Notes The hunters' crossbow is a curious design that uses the natural flexibility of animal remains to give it an exceptional rate of fire. It can only fire kebbit bolts, which you can make quite readily from some kebbit remains.
[image]
Dorgeshuun Crossbow (m)


[image]
Notes The bone crossbow used by the Dorgeshuun is a stealthy weapon ideal for taking foes by surprise. It can fire a range of bolts, as well as being the only weapon that can fire bone bolts.
[image]
Karil's Crossbow (m)


[image]
Notes You can get Karil's crossbow by playing the Barrows minigame. Unlike other crossbows, Karil's crossbow requires two hands, but it does have a much higher rate of fire to compensate. If you are using Karil's crossbow, you will need to get special bolt racks, which can be bought from the traveller found on the docks of Port Phasmatys. If you have a complete set of Karil's armour to wear at the same time, you have a chance of reducing your target's Agility.
[image]
Darts (m)
(Bronze, iron, steel, mithril, adamant, rune, dragon)

[image]
Notes Darts have an excellent rate of fire. Combining a dart with poison can inflict further quick and lethal damage to an opponent. Obtaining darts is much easier than knives as you get more darts 'per bar' when smithing.

Dragon darts can be found in the Impetuous Impulses minigame.
[image]
Knives (m)
(Bronze, iron, steel, mithril, adamant, rune)

[image]
Notes Knives have an excellent rate of fire. Combining a knife with poison allows you to inflict further lethal and quick damage to an opponent. While you do not get as many knives as darts when smithing, knives have a slightly increased attack range, and are stronger.
[image]
Throwing Axes (m)
(Bronze, iron, steel, mithril, adamant, rune)

[image]
Notes Throwing axes can be used to obtain a more powerful attack, but they come at the price of being slower than the other thrown weapons. Unlike many other thrown weapons, they cannot be poisoned.
[image]
Javelins (m)
(Bronze, iron, steel, mithril, adamant, rune)

[image]
Notes Javelins have a medium rate of fire and can inflict a fair amount of damage. As with many other thrown weapons, they can also be poisoned.
[image]
TokTz-Xil-Ul (m)
(Throwing ring)

[image]
Notes The TzHaar have learnt combat skills in Ranged, and they have deadly throwing rings, with a high attack bonus, making the option for a shield available.
[image]
Cannon (m)


[image]
Depends on number of monsters in area
Notes With completion of the Dwarf Cannon quest, you can buy a cannon that, when set up (and filled with cannonballs), will automatically fire at nearby targets and hit with incredible force.

Back to the top

Further Help

If this article does not help you, you may find the following sections of the ScapeRune site helpful:


Title Keywords
Description Body
Any
All
For help on searching, see our Search Tips page.
This website and its contents are copyright © 1999 - 2014 Jagex Ltd.